BWAHAHAHAHAHAHAHAAHAHHAHAHAAHHA
Do yourselves a favor please and re-download noxtools, the autoupdate feature is now implemented and from now on whenever i make a fix or an addition I will test it and then add it to the autoupdate local. This means that you will get updates and bug fixes the day they come out without waiting for a major release or redownloading and installing the map editor.
When you first load the map editor it will do a minor web query to noxhub.net and check for new file versions, if there is an update it will ask you if you want to download it yet or not. If you check yes it will update the files, ask you to restart, and will close down....as of this text there is no download progress bar (there will be someday).
The first major update i'm going to do to test the system fully is releasing a new map editor that will check for new mod box editors and default mods on load and if you dont have one it will download it. This will keep you current to my version and all the code / scripts that I write.
The current editor download also has some minor fixs, as well as the following:
tiles in 3x3 show up now in graphical
mod editor expanded to have greator power (can do advanced mod systems now)
To see the new mod edior abilities try creating a shopkeeperpurple (the default mod is packaged so it will work), go to the properties for the shopkeeper and edit the mod, you will see a prelim list of scripts and functions and the inventory of the shopkeeper. I don't have all of the scripts named yet but I will eventully.
Enjoy, and remember, if you see the update dialog for the first time it will probably be the ability to download modeditors and default mods. So I would suggets that you go ahead and update.